Job Opening: UI Designer (Vanguard)
Studio: Remedy Entertainment
Job Location: Espoo, Southern Finland, Finland
Job Type: Full-Time
Job Responsibilities:
- Design, prototype, and script core gameplay UI, HUD, and game menus under the direction of the Lead Designer and the Game Director.
- Take responsibility for key systems, driving them from concept to full implementation and polish.
- Work with other content disciplines to ensure your features have the various feedback systems required to make in-game cause and effect clear to players.
- Create both high-level system overviews and technical specifications to communicate your ideas with other team members.
- Plan your work to ensure your features are delivered on time and to an exceptional level of quality.
- Help to define the visual style of the game’s UI and create polished visual assets.
Qualifications & Skills:
- Proven experience as a UI Designer and at least two shipped projects on PC and/or console as a UI Designer or in a similar position
- Proficiency with UI design and prototyping tools (Sketch, Axure, Balsamiq, etc.)
- Knowledge and experience working with scripting languages
- Ability to implement UI widgets and features in Unreal or similar game engines
- Strong portfolio showcasing your design projects
- Ability to take constructive feedback from leads, publishers, and other team members and channel it into improving the product
- Dedicated to contributing towards a friendly team environment
- An amazing ability to communicate both verbally and in written form (in English)