Studio: Build a Rocket Boy
Job Opening: Lead Cinematic Artist
Location: Edinburgh, Scotland, United Kingdom
Type: Full-Time
Responsibilities:
- Support the entire creative process, from initial prototyping to final delivery.
- Support the Performance Capture by assisting in the organization and preparation of the shoots and ensuring all assets are correctly delivered on time.
- Take storyboards and produce animatics and previz scenes, working closely with the Cinematic Director to realize a consistent vision.
- Keep the Cinematic Artists focused on priorities, using best practices, and leading by example.
- Collaborate closely with Tech Art in the development of the cinematic pipeline as well as preparing assets for cinematics.
- Review and feedback on cinematic layout work, supporting and assisting the team where needed.
- Prepare scenes and assets required for performance capture shoots and the cinematic animation team.
- Scene layout and maintenance in-game engine.
- Collaborate with other disciplines inside and outside of the Cinematic team.
Qualifications & Skills:
- 3+ Years of experience in a similar position, preferably at least 1 shipped title under your belt.
- Excellent communication and management skills.
- Self-organized and interested in improving the cinematic creative process.
- Team building and coaching.
- Great eye for camera work, composition, staging, and scene pacing.
- Extensive experience with Performance Capture shoots.
- Strong knowledge of Motion Builder or Maya using Story or Sequencer.
- Previous experience placing and manipulating motion capture data in scenes
- Capable of meeting schedules and committing to delivery dates, as well as helping the team to achieve milestone goals.
- Provide a demo showcasing your best work for real-time game cinematics.
- Be a team player, open to take and offer feedback.
- Have the desire to make awesome games.
Apply for the Job Online: To apply, submit your details