Studio: MPC and Episodic VFX
Job Opening: Head of Discipline – Lighting
Location: London, UK
Type: Full-Time
Responsibilities:
- Mentor and manage the training and integration of new artists into the existing team in accordance with the global needs of the business
- Recruiting and casting of the Leads
- Cast and assign appropriate teams to the various projects, balancing the financial, technical, and creative considerations of the task
- Nurture creative vision and technical ability, while ensuring balanced personal and professional development
- Assess the performance of the team through appraisals (formal as well as informal), and manage career growth and promotions within the wider considerations of the company
- Work with the lead artists, supervisors and show production to bid or plan shots, and ensure the project methodologies, quality, and schedule expectations are consistent and achievable
- Assist in the briefing and supervision of asset work as required
- Interpret the client’s vision in respect to assets, in collaboration with the other supervisors attached to the show
- Work with show teams to plan for future challenges and problem-solve current issues
- Assist other artists and supervisors solve issues as they arise during production, delegating work where necessary
- Create good communication channels with other disciplines, show production, and senior management to ensure complex information is disseminated appropriately
- Ensure that work is delivered to MPC’s global standards, on time and on budget
Qualifications & Skills:
- A strong technical background is essential
- Solid knowledge of VFX shot production
- Strong technical understanding of CG pipelines and the ability to develop efficient workflows and identify additional tools required
- Up-to-date knowledge of VFX tools and emerging technologies
- Strong understanding of lighting, look development, color workflows, and general film-making concepts in live-action and full CG context
- Extensive knowledge of Renderman, Arnold, or other production renderers
- Strong understanding of physically plausible shading and rendering techniques
- Strong Understanding of shading models/networks
- Experience in Katana / Houdini
- Knowledge of Python / LUA scripting
- Experience with realtime-rendering engines
Apply for the Job Online: To apply, visit https://jobs.smartrecruiters.com/oneclick-ui/company/Technicolor/publication/6a8e0033-a398-4677-b114-f303d239f411?dcr_id=DCRA1