Job Opening: Graphics Programmer
Company: Firaxis Games
Location: Baltimore, Maryland, USA
Job Responsibilities:
- Contribute significantly to the visual fidelity and efficient rendering of our cross-platform title.
- Extend current graphics-related systems and tools to fit the requirements of our game.
- Maintain a good knowledge of the engine and tools pipeline to facilitate communication and enable identification of issues pertaining to the production or use of the graphics pipeline.
- Clearly communicate updates and concerns to their manager.
- Actively maintain skill-set and knowledge base by keeping track of the latest innovations from the industry.
Qualifications & Skills:
- Strong C++ programming and debugging experience
- Excellent 3D math skills
- Self-motivated and passionate about computer graphics
- Thorough understanding of basic graphics techniques such as lighting, shadow mapping, lightmapping, anti-aliasing, skinning, etc.
- Knowledge of shading languages such as HLSL, GLSL, or Metal Shading Language
- Capable of conveying a range of complex technical issues to both programmers and other less technical team members
- Understanding of the complex relationship between written code and its execution on the underlying hardware
- 3+ years industry experience
- Ability to optimize code (memory/speed) to maximize the capabilities of each platform including multi-threading
- Ability to profile and optimize GPU code
- In-depth knowledge of, and ability to improve upon, modern rendering techniques
- Able and motivated to work with other team members
- Experience with current console systems a plus
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