Job opening for Freelance 3D Generalist

Job opening for Freelance 3D Generalist

Job Opening: 3D Generalist

Experience: 02 to 4 years

Location: Remote

Type: Freelancer

Responsibilities:

  • Create a 3D environment, props, objects, and scenes using 3DsMax / Maya
  • Create hard surface and organic modeling
  • Knowledge about high poly and low poly modeling
  • UV Mapping and Texture creation
  • Substance Painting and texture baking
  • Setting up lights and renders
  • Create efficient animation Rigs and Skin characters as per specifications
  • Asset-making in Unity 3D will be an added advantage.

Qualifications & Skills:

  • Proficient skills in 3Ds Max or Maya and Photoshop
  • Knowledge of Substance Painter and understanding of using PBR, its theory, and material creation is a plus
  • Ability to produce, realistic texture, light baking maps and deliver high-quality 3D art and assets both in high poly and low poly
  • A basic understanding of Unity 3D and its workflow and knowledge of rigging is a plus
  • Good communication skills
  • Self-motivated and ready to learn new things.
  • Must have experience in at least a couple of commercial projects. Previous experience in game production is a plus
  • Creative, detail-oriented, resourceful, and should have the ability to work under pressure

Software Skills:

  • 3Ds Max
  • Maya
  • Adobe Photoshop
  • Substance Painter
  • Zbrush/Mudbox ( optional)
  • Unity 3D ( optional)

Apply for the Job Online: To apply, send your CV to pravinanimataar@gmail.com and contact at 9867792466