Job opening for Facial Modeller at Framestore

Job opening for Facial Modeller at Framestore

Studio: Framestore

Job Opening: Facial Modeller

Location: Montreal, Canada

Type: Full-Time

Qualifications & Skills:

  • Minimum 5 years experience as an organic modeller
  • An impressive reel or portfolio demonstrating attention to facial surface detail, underlying facial anatomy, and photo-realistic facial expressions for hero characters
  • A good understanding of Facial Action Coding System (FACS)
  • Strong understanding of topology as it relates to facial deformations and detail
  • Ability to use various types of scan data captured from an actor and ability to integrate the relevant shape information into a facial setup
  • Experience sculpting the face digitally and working with facial blendshapes in Maya and ZBrush or Mudbox
  • Anatomical knowledge of all relevant facial muscles and their functions
  • Experience and desire to work closely with facial riggers to ensure models work smoothly within the rigging pipeline as well as the facial modeling pipeline
  • Skills in rigging and geometry deformations a plus
  • Able to take direction and work independently while being an effective team player
  • Excellent organizational and communication skills
  • Strong problem-solving skills
  • Knowledge of Linux system to perform daily tasks comfortably
  • Ability to script in Python a plus
  • Experience using Maya in a production environment
  • Positive attitude and wish to push the boundaries

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