Studio: Gamefam
Job Opening: Producer
Location: Los Angeles, California, United States
Type: Full-Time
Responsibilities:
- As a Producer, you’ll be responsible for multiple projects, working with both internal and external teams.
- Drive multiple projects simultaneously at different stages of the development life cycle.
- Assist in developing, guiding, and facilitating the most senior designer’s game concepts from vision statement, mood boards, and game pillars down to finely detailed feature specs, layouts, and game logic-driven flow charts and spreadsheets.
- Coordinate internal and external resources to define and adhere to strict production schedules
- Establish development priorities and landmarks on a per-project basis
- Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
- Meet with Gamefam’s 3rd party production partners, leading meetings and keeping partners fully engaged and excited about the status of the projects.
- Communicate frequently and effectively with key collaborators on project status, risks, and opportunities.
- Build and maintain project plans, schedules, and roadmaps
- Drives and enforces the quality bar for the team.
- Convey project health including current state, progress, potential risks, and blockers to key partners
- Partner with the management and production team to define and implement best practices.
- Support deployment of features in coordination with marketing and community teams
Qualifications & Skills:
- 5+ years experience in video game production.
- Experience leading development teams and delivering high-quality productions on time and on budget – Superb written and verbal communication skills.
- High detail-oriented and comfortable using various production tools and templates to manage transparent, detailed production calendars.
- Deep experience working with global brands and building relationships with stakeholders.
- Deep knowledge of game design and features, and how mechanics, dynamics, and aesthetics combine to create engaging, enjoyable, and profitable video games.
- Accountable for a game’s full development cycle.
- Experience with identifying risks and is able to develop mitigation strategies.
- Should be highly experienced and comfortable with user experience and interface design and how those functions facilitate great gameplay, retention, and monetization.
- Great team-building skills, able to coach and mentor Producers
- Must have launched multiple games from inception to full release.