Job opening for Creature Technical Director

Job opening for Creature Technical Director

Studio: Industrial Light & Magic

Job Opening: Creature Technical Director

Location: Vancouver, Canada

Type: Full-Time

Responsibilities:

  • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures
  • Run cloth, hair, rigid body, crowd, or muscle simulations
  • Troubleshoot creature pipeline issues for artists in other disciplines
  • Script utilities/tools/plug-ins in Maya and/or Houdini
  • Participate in reviews, dailies, and department meetings as required
  • Mentor entry level artists
  • Special projects as necessary

Qualifications & Skills:

  • At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education
  • Experience as Maya rigger for assets in digital animation, visual effects, games, commercials
  • Experience running simulation shotwork
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping
  • Positive attitude and team player
  • Good communication skills
  • Proficiency with Linux
  • Expertise with Maya and Houdini
  • Experience with python scripting
  • Nice to have:
    • C++
    • Basic proficiency in another discipline – modeling, texture, TD, animation