Job opening for CG Core Pipeline Developer

Job opening for CG Core Pipeline Developer

Studio: Atomic Cartoons

Job Opening: CG Core Pipeline Developer

Location: Vancouver, British Columbia, Canada

Type: Full-Time

Responsibilities:

  • Develop, structures, and systems that define how artists assemble and manage complex 3D scenes.
  • Design user interfaces for authoring, validating, publishing, and tracking 3D data as it moves through the production pipeline.
  • Extend, optimize, and simplify a complex network of automated batch processes.
  • Work in a collaborative team of software engineers, and work directly with highly specialized artists.

Qualifications & Skills:

  • Expert knowledge of programming in python and/or C++ on Linux.
  • Thorough knowledge of computer graphics and animation concepts: character rigging, geometric deformations, dynamic simulation, shading, and rendering.
  • Experience with commercial CG animation software applications: Maya, Houdini, Mari, Katana, Nuke, RV, Shotgun.
  • Experience with industry-standard scene data formats: Alembic, USD.
  • Experience with GUI toolkits: Qt, PyQt/PySide.
  • Knowledge of software design/development principles: design patterns, object-oriented design, agile development.
  • Experience with revision control and release management: Git.
  • Experience working with a large, complex, mature, and dynamic codebase.
  • The ability to listen to, understand and break down the needs of different Productions.
  • A strong sense of team and collaboration.
  • An insightful and analytical thinker, with strong proactive problem solving skills
  • A strong sense of self and a willingness to speak up.
  • Currently legally able to work in Canada.
  • BC residents are preferred for this role.

Apply for the Job Online: To apply, visit https://boards.greenhouse.io/atomiccartoons/jobs/4705494003#app