Job opening for Animators at Electronic Arts

Job opening for Animators at Electronic Arts

Studio: Electronic Arts

Job Opening: Animator

Location: Multiple European locations (Fully Remote)

Type: Full-Time

Responsibilities:

  • Work with Animation Lead and Director to create high-quality keyframe animation with heavy emphasis on full body character acting.
  • With guidance from your Lead, collaborate with other essential contributors of the Production process to fulfill Design Goals.
  • Work with different technical and art disciplines to solve complex implementation challenges.
  • Estimate and provide scoping options for content.
  • Design assets and state machines using our proprietary engine.
  • Present implementation strategies
  • Use a proprietary engine to implement and technically verify animation content.
  • Work with other essential disciplines to solve complex game bugs.
  • Maintain and track animation assets related to your implementations
  • Create technical documentation

Qualifications & Skills:

  • Experience as a seasoned gameplay animator contributing to all phases of game production on a AAA title
  • Expert in creating full-body keyframe animation with a primary emphasis on full-body character performance in Maya
  • Exemplary technical comprehension in relation to designing and implementing animation state machines in a game engine such as Unity, Unreal or similar.
  • Experience in evaluating human/creature/object rigs for production
  • Adaptable to new animation styles, in-game animation production tools, workflows, and pipelines.
  • Effective collaborator able to work across diverse groups to find creative solutions.
  • A mindset that focuses on quality, collaboration, innovation, and accountability.

Bonus Experience:

  • Experience in the Simulation genre of games.
  • Comfortable creating entertaining acting performances for reference for your animations or others.
  • Experience working with motion capture processes.
  • Experience with Atlassian Confluence, Jira software, Shotgun or similar tools

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