Job opening for Animator at Electronic Arts

Job opening for Animator at Electronic Arts

Studio: Electronic Arts

Job Opening: Animator – The SIMS

Location: Madrid, Spain

Type: Full-Time

Responsibilities:

  • Work with the Animation Lead and Director to create high-quality keyframe animation with a heavy emphasis on full-body character acting.
  • With guidance from your Lead, collaborate with other essential contributors to the Production process to fulfill Design Goals.
  • Work with different technical and art disciplines to solve implementation challenges.
  • Work with Leads to provide estimates for content.
  • Design assets and state machines using our proprietary engine.
  • Present implementation strategies
  • Use a proprietary engine to implement and technically verify animation content.
  • Work with other essential disciplines to solve game bugs.
  • Maintain and track animation assets related to your implementations
  • Create technical documentation
  • Share knowledge across the animation team through documentation

Qualifications & Skills:

  • Experience as a gameplay animator contributing to all phases of game production on a AAA title
  • Proficient in creating full-body keyframe animation with a primary emphasis on full body character performance in Maya
  • Proficient technical comprehension in relation to designing and implementing animation state machines in a game engine such as Unity, Unreal or similar.
  • Experience in evaluating object rigs for production.
  • Adaptable to new animation styles, in game animation production tools, workflows, and pipelines.
  • Effective collaborator able to work across diverse groups to find creative solutions.
  • A mindset that focuses on quality, collaboration, innovation, and accountability.

Bonus Experience

  • Experience in the Simulation genre of games.
  • Comfortable creating entertaining acting performances for reference for your animations or others.
  • Experience working with motion capture processes.
  • Experience with Atlassian Confluence, Jira software, Shotgun, or similar tools

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