Job opening for 3D Generalist at ustwo Studio

Job opening for 3D Generalist at ustwo Studio

Studio: ustwo

Job Opening: 3D Generalist

Location: New York

Type: Full-Time

Qualifications & Skills:

  • Experience with at least 1 shipped titleĀ in an Art leadership role where you led a team and were accountable for key decisions
  • 5+ years experience in the video game industry or equivalent.
  • Expert in 2D and 3D design software such as Maya, Blender, Photoshop or equivalents.
  • Strong knowledge of Unity, or other equivalent game engines.
  • Ability to sketch your ideas, working from existing concept artwork/references, and translate them to production ready assets
    • Experience working across a wide variety of art styles, ranging from stylized to realistic.
    • Comfortable experimenting within a given art direction to explore how it is expressed and visualized.
  • Familiarity and experience with the entire art pipeline, including animation, effects, shaders, texturing, and implementation
    • Experience creating both static and animated models from reference artwork, and comfortable generating models across the spectrum from props to characters.
    • Experience in a variety of texturing methods, including hand painted, PBR, and creating texture atlases.
    • Experience creating shaders, either node-based (e.g. Shadergraph, Amplify) or custom coded
    • Good understanding of different lighting techniques such as real-time, baked, and mixed systems and when to use each.
    • Experience creating simple and advanced effects using a mixture of particle systems and custom solutions in video games
    • Experience in rigging, skinning & animating characters (bipeds, quadrupeds, robotics & other organic forms) and props (machinery, nature etc) for game engines
  • The experience set dressing and world-building in engine
  • A strong understanding of the limitations that come with mobile hardware and standalone VR devices and the ability to advise on best practices
  • Familiarity with advanced optimization techniques and approaches for tight hardware budgets
  • Strong capability in rapidly iterating on concepts in a short project timespan

Desirable:

  • Strong concept art / storyboarding capabilities
  • Experience with other 3D tools such as Houdini, Zbrush, Substance, etc.
  • Expert knowledge of JavaScript or C# and experience working on gameplay systems inside Unity.
  • Experience with cinematography and visual storytelling
  • Experience outside the games industry (Digital Product, Installations, Healthcare, etc)

Apply for the Job Online: To apply, visit https://www.ustwo.com/join-us/6331749002/