Job for Modelling, Lighting & Texturing Artist

Job for Modelling, Lighting & Texturing Artist

Job Opening: Sr. Modelling, Lighting & Texturing Artist

Type: Full-Time

Qualifications & Skills:

  • Experience of 3-6 years as a Character Artist.
  • Liaising with art director and lead character artist on the style, scope, and polish of work.
  • Experience in digital sculpting, modeling, UV mapping, texturing.
  • Excellent understanding of shading, structure, texturing, and silhouette.
  • Skilled in hard-surface modeling.
  • Understanding of mesh topology and edge loops.
  • Knowledge of anatomy – proportions, muscle, and skeletal structures.
  • Understanding of form, shape language, and color.
  • Ability to work from reference materials such as photography or concept art.

Software Skills:

  • Autodesk Maya
  • Autodesk 3Ds Max
  • Blender
  • Substance Painter

Apply for the Job Online: To apply, share your resume at onlinehr22@gmail.com