Job Opening: Sr. Modelling, Lighting & Texturing Artist
Type: Full-Time
Qualifications & Skills:
- Experience of 3-6 years as a Character Artist.
- Liaising with art director and lead character artist on the style, scope, and polish of work.
- Experience in digital sculpting, modeling, UV mapping, texturing.
- Excellent understanding of shading, structure, texturing, and silhouette.
- Skilled in hard-surface modeling.
- Understanding of mesh topology and edge loops.
- Knowledge of anatomy – proportions, muscle, and skeletal structures.
- Understanding of form, shape language, and color.
- Ability to work from reference materials such as photography or concept art.
Software Skills:
- Autodesk Maya
- Autodesk 3Ds Max
- Blender
- Substance Painter
Apply for the Job Online: To apply, share your resume at onlinehr22@gmail.com