Studio: Jam Filled
Job Opening: 3D Generalist
Location: Toronto, ON, Canada
Type: Full-Time
Responsibilities:
- Understanding the flow of sequences and shots; figuring out how to optimize shot work in Maya, while keeping sequence continuity intact
- Optimize current pipeline processes, planning out the workflow or writing tools using Mel/Python
- New solutions should be Jam Filled Pipeline-friendly
- Prepare assigned work/solutions to presentation to Director/CG-Supervisor
- Anticipate, communicate, and troubleshoot any creative or technical issues with assistance from key stakeholders
- Finaling Department specific responsibilities in shots:
- Remove undesirable geometric penetrations, folds and creases from rigged assets
- Ensure that rigged assets are in contact with one another and their environment appropriately
- Work directly with Animation supervisor/lead/director on approval for Character Finaling
- Ensure that rigged assets are prepared for effects simulations as required
- Based on project, do FX simulations, with cloth and hair
- Set dress shots based upon key artwork and directions from Art Director to achieve the desired aesthetic
- Ensure continuity between shots and sequences
- Ensure the shot is assembled in the most efficient manner
- Communicate with other departments to ensure all production assets (characters, sets, props, matte paintings, vfx etc) are up to date, included into shots and rendering successfully
- Polish cameras if necessary
- Build assets according to the requirement of the shots
- Prepare files for lighting/rendering and compositing
- Render the shot for director and CG Supervisor review and approval
Qualifications & Skills:
- 2-3+ years of proven VFX/CGI skills
- Completed post-secondary education in 3D animation or relevant area of study
- Attention to detail
- General understanding of animation styles and techniques as well as a basic comprehension of animation production for film and/or television
- Strength in layout (planning and asset management), and cinematography a plus
- Good communication skills with the ability to work productively in a team environment
- Good creative and technical problem-solving skills
- Ability to learn quickly and to comprehend custom in-house production tools
- Ability to take direction from various levels of individuals
- Good organizational skills with a strong attention for detail
- Basic understanding of CG modeling, surfacing, animation and lighting
- Experience with Maya software preferred
- Working knowledge of compositing software
- Basic knowledge of MEL or Python an asset