Studio: IO Interactive
Job Opening: Senior Cinematic Lighting Artist
Location: Malmö, Spain / Istanbul
Type: Full-Time
Responsibilities:
- Contribute high-quality lighting for in-game cinematics, enhancing mood, atmosphere, and storytelling.
- Focus on character lighting that brings performances to life and makes key moments pop.
- Work with cinematic directors, artists, and tech teams to ensure consistency and quality across sequences.
- Use lighting, shaders, and post-processing to support narrative intent and visual continuity.
- Optimise lighting for performance across platforms while maintaining fidelity.
- Troubleshoot lighting-related issues and refine tools and workflows with the broader team.
Qualifications & Skills:
- A Senior Lighting Artist with shipped AA or AAA game experience.
- Strong portfolio showcasing real-time character lighting in either gameplay or cinematic content.
- Comfortable working in a proprietary or commercial engine, with a good grasp of lighting tools and workflows.
- Deep understanding of light, colour, composition, and their impact on storytelling.
- Technically adept, with experience in debugging, optimising, and refining lighting work.
- Collaborative, communicative, and able to adapt your work to serve a shared creative vision.