Studio: Electronic Arts Inc.
Job Opening: Internship Technical Animation
Location: Stockholm, Sweden
Type: Internship
Responsibilities:
As an intern, we don’t expect you to be productive straight away. Learning the tools and workflows will take time. The most important thing is for you to learn, ask questions and be curious. Once you are ready to take on production tasks, your lead, manager, and mentors will guide and assist you along the way.
- Become a part of the Technical Animation team, learning the workflows used at DICE and how to use said workflows in a production environment.
- Try out different areas within the Technical Animation discipline and get a better idea of what you would like to do in the future.
- Ask for feedback, work with the team, and ask questions!
Qualifications & Skills:
- A fundamental understanding of the game animation workflows and pipeline.
- An understanding of how things work in real life and a sense of realism in both motion and construction.
- An understanding of creating with efficiency and the importance of being mindful of performance constraints, both with regards to in-game performance and workflows.
- A mindset excited by challenges and curiosity to learn new technologies and ways to do things better or faster.
- Past collaboration experience, such as situations where you have had to seek and act on feedback.
Apply for the Job Online: To apply, visit https://ea.gr8people.com/jobs/168787/internship-technical-animation/apply