Studio: Ubisoft
Job Opening: 3D Artist Assistant
Location: Remote/ Hybrid
Type: Internship
Responsibilities:
- Perform renderings;
- Redesign facial expressions;
- Optimize meshes for 3D printing;
- Depending on your progress on this main mission as well as the needs of the team, you may also be required to participate in the production of new assets for ongoing projects (AR/VR);
- Design high quality props, environments and/or characters for real time with their textures;
- Respect the artistic direction of the project (stylized or with realistic proportions).
Qualifications & Skills:
- Student in higher education, specializing in Art, you want to join a production team on a human scale;
- You are comfortable on Maya, of which you master the main features;
- You know 3DSMax, VRay, and have ideally already handled Substance and/or Painter;
- You have a good knowledge of the basic principles of modeling and a strong preference for rendering stages;
- You have good interpersonal skills, are organized and proactive.