Studio: Ubisoft
Job Opening: Intern Animator
Location: Chengdu, Sichuan, China
Type: Internship
Responsibilities:
- Create key-frame animations and characters in line with the artistic direction of the project.
- Design, create, and test character rigs.
- Test animation tools and pipeline,
- Interact and collaborate with internal animation teams, and provide support.
- Propose ideas and be proactive communicate with the team in problem identification
Qualifications & Skills:
- You should be a current university student and available to work for at least 6 months (5 working days a week, can request leave if necessary)
- Solid animation basic skill.
- Solid understanding of keyframe animation (2D and 3D).
- Proficient with standard industry tools like 3ds Max or Maya.
- Be able to be creative and proactive with the ability to adapt to different game styles (cartoon or realistic).
- Commitment to projects/tasks
- A good team player with cross-group communication skills.
- Good learning ability, looking for improvements consistently.
- A gamer with the passion and confidence of creating top-quality games.