Studio: Industrial Light & Magic
Job Opening: Senior Look Development Technical Director
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- Work closely with Lighting Supervisors, Lookdev Supervisors, and CG Supervisors to determine the best approach to solving CG challenges and developing the final look
- Create efficient rendering setups in order to optimize render farm usage
- Stay on schedule and meet set deadlines while maintaining the highest level of work quality
- Ensure there is ongoing communication with Production and Leads regarding schedules and deadlines
- Help mentor junior artists within the Lighting/Look Dev team
- Create & maintain simple materials using the provided shading templates
- Set up bespoke turntable light rig and shading network when necessary
- Create & maintain custom hero materials and shading networks when necessary
- Perform shot Look Dev tasks
- Work in collaboration with model, texture, and groom artists to get the best possible results
- Build and maintain complex shading networks with artist usability and user-interface support in mind
Qualifications & Skills:
- Degree and/or professional training in Computer Graphics, with advanced work experience in VFX; experience in Feature Animation is a plus
- Demo reel required; please include a breakdown of responsibilities for each shot in the reel on the edge of the frame
- Exhibit excellent listening and communication skills, able to receive direction and criticism
- Demonstrated ability to help and teach more junior-level artists
- Demonstrates the ability to prioritize tasks, manages time very well, and provides everyone with accurate time estimates on task completion
- Team-oriented with the ability to work independently
- A thorough knowledge of the VFX pipeline from modeling through texturing, grooming, rendering, and compositing
- Ability to pick up new techniques and the ability to learn new software quickly and easily
- It is beneficial to have Katana and Renderman experience, as well as knowledge of Python
- Strong interest in shading technologies
- Proficiency in Linux-based systems
- Good understanding of physically plausible shading techniques
- Understanding of energy conservation principles
- Deep understanding of physically based rendering, shading, and real-world materials