Studio: Industrial Light & Magic
Job Opening: Senior Hard Surface Modeler
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- Design and create 3D assets including vehicles, robots, spaceships, props, and environments that are to be painted, animated, and used in production, with an emphasis on proportion, form, detail, and functionality
- Collaborate with the Modeling Lead and/or Supervisor, VFX Supervisor, and Texture Artist to identify and build the “look” for an asset
- Work with production, model leadership, and the CG Supervisor to deliver high-quality assets on time that meet all department’s needs
- Build geometry with an understanding of how the asset will be used in the entire production process and adapt the working approach to suit the specific asset needs
- Present your work in dailies and discuss all aspects of your asset, as needed
- Performs other tasks where suitable such as shot correctives, gathering references, or building more simple character asset elements like props and costumes
Qualifications & Skills:
- Portfolio demonstrating great hard surface skills, displaying a strong understanding of design, movement, and mechanical functionality
- A portfolio demonstrating traditional artistic skills such as drawing or traditional model building is a plus
- 5+ years of proven experience crafting assets in a VFX studio environment. Additional Feature Animation experience is a plus
- Proven ZBrush or Mudbox experience for adding detail, damage, or creating organic objects such as rocks
- Great creative and communication skills to work with team members from other departments and assist asset development, displaying the ability to interpret others’ vision and also showcase their own ideas
- Strong ability to self-assess if you are taking the right approach and when you should be contacting supervision or other departments during the creation of your asset
- A deep knowledge of film and video post-production techniques and a good understanding of the full VFX pipeline
- Strong knowledge of industry-standard software Maya, Zbrush, Mudbox
- The use of Houdini or other procedural modelling techniques are pluses
- Knowledge of Linux is a necessity to navigate through ILM’s production pipeline