Studio: Industrial Light & Magic
Job Opening: Technical Artist Graduate Intern
Location: San Francisco, California, United States
Type: Internship
Responsibilities:
- Help process/optimize art assets for efficient use in the game engine.
- Under the supervision of technical and VFX artists: create models, textures, material setups/UV layouts, and some look development for environment/prop assets, including LODs.
- Under the supervision of VFX artists, create high-quality, optimized visual effects using animation, procedural simulation, dynamic simulation, and particle and fluid systems.
- Learn real‐time art workflow in the immersive experience production context.
- Learn features/functions in Unreal Engine 5 and third‐party tools. Create art examples using these tools and create effective presentations showing findings and results.
- Setting up and organizing project files, including cleaning up references and folders to align with established protocols.
- Under supervision of technical/VFX artists, perform scripting tasks and gain experience in:
- Game design scripting
- Small tools scripting
- Unreal 5 plug‐ins
- Blueprints
- Python
- Shaders
- Niagara
- Houdini
Qualifications & Skills:
- Technical capability.
- Excellent written and verbal communication skills.
- Strong interpersonal skills and the ability to effectively interact with diverse personalities.
- Proven ability to work autonomously and in team settings with a positive, proactive attitude.
- Strong time management skills; Ability to multitask and prioritize.
- Experience working in a game engine, Unreal Engine 5 preferred.
- Basic knowledge of version control systems, Perforce preferred.
- Ability to translate 2D concept art into 3D objects with accuracy.
- Competence with one or more 3D graphics applications (Maya, 3Ds Max)
Preferred Qualifications
- CG generalist‐type education, with a general understanding of all game development fields.
- Programming/Scripting skills are a huge plus (Python, C++, C#, Java, VEX, or MEL)
- SCRUM/Agile understanding useful
- Passion for playing and making games; experience or interest in VR and AR VFX production/pipeline experience