ILM is hiring for Technical Artist Graduate Intern

ILM is hiring for Technical Artist Graduate Intern

Studio: Industrial Light & Magic

Job Opening: Technical Artist Graduate Intern

Location: San Francisco, California, United States

Type: Internship

Responsibilities:

  • Help process/optimize art assets for efficient use in the game engine.
  • Under the supervision of technical and VFX artists: create models, textures, material setups/UV layouts, and some look development for environment/prop assets, including LODs.
  • Under the supervision of VFX artists, create high-quality, optimized visual effects using animation, procedural simulation, dynamic simulation, and particle and fluid systems.
  • Learn real‐time art workflow in the immersive experience production context.
  • Learn features/functions in Unreal Engine 5 and third‐party tools. Create art examples using these tools and create effective presentations showing findings and results.
  • Setting up and organizing project files, including cleaning up references and folders to align with established protocols.
  • Under supervision of technical/VFX artists, perform scripting tasks and gain experience in:
    • Game design scripting
    • Small tools scripting
    • Unreal 5 plug‐ins
    • Blueprints
    • Python
    • Shaders
    • Niagara
    • Houdini

Qualifications & Skills:

  • Technical capability.
  • Excellent written and verbal communication skills.
  • Strong interpersonal skills and the ability to effectively interact with diverse personalities.
  • Proven ability to work autonomously and in team settings with a positive, proactive attitude.
  • Strong time management skills; Ability to multitask and prioritize.
  • Experience working in a game engine, Unreal Engine 5 preferred.
  • Basic knowledge of version control systems, Perforce preferred.
  • Ability to translate 2D concept art into 3D objects with accuracy.
  • Competence with one or more 3D graphics applications (Maya, 3Ds Max)

Preferred Qualifications

  • CG generalist‐type education, with a general understanding of all game development fields.
  • Programming/Scripting skills are a huge plus (Python, C++, C#, Java, VEX, or MEL)
  • SCRUM/Agile understanding useful
  • Passion for playing and making games; experience or interest in VR and AR VFX production/pipeline experience

animation-and-vfx-jobs-apply-now-hr