Studio: IGT
Job Opening: Animator III
Location: Las Vegas, NV, US
Type: Full-Time
Responsibilities:
- Utilize animation tools and techniques such as rigging, skinning, and foundational cinematography to create high-quality animations for characters, objects, and environments for EGMs.
- Ensure animations are lifelike and align with creative objectives by focusing on motion, timing, and artistic style, with an emphasis on enhancing the player experience.
- Develop animations specifically tailored for EGM interfaces, including game-specific mechanics, UI elements, and bonus features.
- Collaborate with software engineers and artists to optimize animation performance across various platforms while maintaining visual quality.
- Assist in preparing animation assets for integration into the game engine, ensuring compatibility and real-time rendering performance.
- Diagnose and troubleshoot animation-related technical issues throughout the development process.
- Stay updated on trends in gaming animation and visual effects to bring fresh ideas and techniques to projects.
- Participate in team reviews, providing feedback and making adjustments to maintain consistency and meet quality standards.
Qualifications & Skills:
- Bachelor’s degree in Animation, Digital Arts, or a related field; advanced degrees are a plus.
- At least 10 years of professional animation experience, including 5 years focused on game development.
- Familiarity with animation requirements for EGMs or casino gaming, with a focus on game interface and player engagement.
- Proficiency in industry-standard animation software such as 3D Studio Max and Maya.
- Basic familiarity with game engines such as Unity.
- Strong grasp of animation fundamentals, with a keen eye for detail in motion, timing, and artistic style.
- Experience working with visual effects or motion graphics relevant to gaming, such as particle effects, reels, or symbol animations.