Studio: Hybride Ubisoft
Job Opening: Mid-Senior Modeling Artist
Location: Remote
Type: Full-time
Responsibilities:
- Design and create photorealistic organic characters and hard surface models;
- Work closely with the texture and rigging departments to ensure models are working smoothly throughout the production pipeline.
Qualifications & Skills:
- Be a Maya power user;
- Good knowledge of ZBrush;
- Have the ability to take direction, follow established techniques and work in a team-oriented environment.
- Knowledge of Houdini and Clarisse is an asset;
- Excellent communication skills in French, and English, also an asset;
- Leadership experience is a plus.