Houdini Pipeline TD required at Fin Design + Effects

Houdini Pipeline TD required at Fin Design + Effects

Studio: Fin Design + Effects

Job Opening: Houdini Pipeline TD

Location: Sydney, Australia

Type: Full-Time

Responsibilities:

  • Develop and maintain the Houdini pipeline, tools, and workflows to support the production needs of the VFX team.
  • Collaborate with the Head of CG and VFX Supervisors to identify and address technical challenges and requirements.
  • Write and optimise Houdini scripts, tools, and plugins to streamline the production pipeline and improve efficiency.
  • Troubleshoot and debug technical issues related to Houdini, including performance optimisation and rendering problems.
  • Create documentation and provide training to artists on the proper use of pipeline tools and workflows.
  • Collaborate with other technical departments (e.g., software development, rendering, and compositing) to integrate and maintain cross-departmental workflows.
  • Stay up-to-date with the latest industry trends and techniques in VFX and Houdini, and make recommendations for process improvements.
  • Assist in the implementation of versioning, data management, and asset tracking systems.
  • Participate in code reviews, provide feedback, and enforce coding standards within the pipeline team.

Qualifications & Skills:

  • Bachelor’s degree in Computer Science, Computer Graphics, or a related field, or equivalent work experience.
  • Strong proficiency in Houdini and its underlying programming language, Python.
  • Solid understanding of visual effects workflows, techniques, and best practices.
  • Experience in developing and maintaining VFX pipelines using Houdini in a production environment.
  • Proficiency in scripting and programming (Python, PySide/Qt, etc.) to automate tasks and create custom tools.
  • Strong problem-solving skills and the ability to debug complex technical issues efficiently.
  • Excellent communication and interpersonal skills, with the ability to collaborate effectively with artists, supervisors, and other technical departments.
  • Knowledge of render farm management and distributed computing is desirable.
  • Familiarity with other VFX software packages (e.g., Maya, Nuke) and their integration with Houdini is a plus.
  • Proven ability to work under tight deadlines while maintaining high-quality standards.

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