Studio: Superduper
Job Opening: Houdini Lighting TD
Location: London, England, UK/Remote
Type: Contract
Responsibilities:
- Contribute to the development of the generative system for the creation of NFT collections of a certain complexity through the use of Houdini PDG (Procedural Dependency Graphs), Python and VEX (Vector Expressions).
- Contribute to the development of the USD (Universal Scene Description) based pipeline for interchange of 3D computer graphics data.
- Work with, and inform, leadership to shape the technical implementation and architecture in the pipeline.
- Help leadership to track progress and outcomes, and provide key insight when a change of direction is needed.
- Being able to contribute to the design and implementation of the Pipeline infrastructure, tools, processes, and automation will be a plus.
- Good attitude for troubleshooting.
Qualifications & Skills:
- Houdini, Solaris, Karma, USD workflow
- Python, VEX (Vector Expressions), hscript.
- Houdini lighting setup and look-dev skills.
- Strong understanding of a Feature Animations and/or VFX Production Pipeline.
- Strong familiarity with, or at least good understanding of the USD context.
- Strong familiarity with the Solaris Stage context and USD layering concepts.
- Deep familiarity with all aspects of Houdini’s native geometry representation, both flat and packed, and including volumes.
- Blender software knowledge, would be a good plus
- Nvidia Omniverse platform knowledge would be a good plus
- Proven experience in a Feature Animation and/or high end VFX production pipeline.
- Proven experience creating good lighting sets within Houdini and Solaris.
- Good understanding of Karma and MaterialX Shaders creation.
- Some experience with one or more of the principal DCCs like: Houdini, Blender, Substance.
- Self sufficient and a good self-starter attitude with an emphasis on learning and sharing.
- Organized and methodical with an ability to communicate efficiently within a global technical team.