Houdini Environment Artist required at Illumination Studios Paris

Houdini Environment Artist required at Illumination Studios Paris

Studio: Illumination Studios Paris

Job Opening: Houdini Environment Artist

Location: Paris, France

Type: Full-Time

Responsibilities:

  • Work closely with Sets & Props Modeling and surfacing supervisors to create procedural sets adapted to current productions.
  • Create Assets, and handle complex modeling (building, city, landscape).
  • Work in the pipeline between Houdini and Maya.
  • Accurately interpret concept art and design from the Art Department, keeping the appeal and the essence of the concept.
  • Model sets while responding to requests from the following departments: rigging, layout, surfacing, animation.

Qualifications & Skills:

  • Strong knowledge of Houdini
  • Maya Knowledge
  • Technical and artistic profile
  • Substance, Zbrush, Speedtree knowledge
  • Fluency in French and good level in English.
  • Ability to work independently and as part of a team, prioritize tasks, and meet deadlines.
  • Available or willing to relocate to Paris (remote work unavailable)
  • We favor European Union citizens or candidates with French work permits. We will not be able to obtain a visa for this position.

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