Head of Design required at BossAlien Gaming Studio

Head of Design required at BossAlien Gaming Studio

Studio: BossAlien

Job Opening: Head of Design (Creative Director)

Location: Remote, UK

Type: Full-Time

Responsibilities:

Creative and Product Vision

  • Define, maintain, and communicate the creative vision for the project to ensure a best-in-class player experience
  • Develop strong relationships with Art, Engineering, Sound, Product, and other departments to make that vision a reality
  • Partner with Production, Product Management, Marketing, and Consumer Insights to ensure proper creative positioning of the product, understand and build with our audience in mind, and inform the vision based on analytics and data
  • Provide ongoing creative support for the project at all stages of the product lifecycle
  • Define and drive playtest and iteration culture both on your design team and for the team at large
  • Communicate and evangelize the direction and vision for the game upwards to executive stakeholders, outwards to external partners and inwards to the team

Design Expertise

  • Guide development of features and systems
  • Ensure design cohesion and best practices across the team, and communicate them via documentation, presentations, and mentoring
  • Review and provide feedback on systems, feature, and content designs and provide guidance to other leaders and designers
  • Stay abreast of the latest trends in gaming and ensure the team are developing a pioneering game that matches evolving player expectations and innovations

Management

  • Inspire, lead, and motivate a team of designers from diverse backgrounds
  • Mentor and guide the design team on their respective career trajectories
  • Impart your experience and methods to the team, and leverage their own strengths and backgrounds to build a versatile team capable of tackling any challenge

Qualification & Skills:

  • An experienced Design Director or Creative Director with shipped third-person action/combat titles under your belt
  • Experience in games-as-a-service design methodologies and building a living game for a large community of players
  • Deeply familiar with what it takes to develop and ship a AAA quality title on time and at quality
  • A master of design systems, workflows, and processes
  • An effortless communicator, visually and verbally
  • A believer in the power, reach, and potential of the next generation of cross-platform gaming, even if you’ve never built one before
  • Experience working with IP holders as partners

Apply for the Job Online: To apply, visit https://www.zynga.com/job-listing/head-of-design-creative-director-star-wars-p209997/