Studio: Coalition Studio
Job Opening: Hard Surface Artist
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- The creation of game ready AAA vehicles, weapons, and robots.
- Work with the Art Director, Artists, Riggers and Technical Artists to the create high quality art content which is efficient and aligns with the Art Direction of the game.
- Be proactive about seeking feedback and communication with the Hard Surface Lead and Art Director.
- Work with the Hard Surface Art team and Production to achieve key milestones and deliverables.
- Be a mentor for the more junior artists in the team.
Qualifications & Skills:
- 5 + years of experience in AAA games, and/or a shipped title.
- Art-related degree and/or comparable professional experience.
- High level of attention to detail and professional pride in doing your best work.
- Good awareness of real time graphics issues.
- Strong aptitude in hard surface modeling.
- Strong understanding of optimized meshes to maximize the high to low poly workflow.
- Ability to work well under deadlines; self-motivated and work well in a collaborative environment.
- Demonstrated proficiency in 3D applications like Maya, 3D Max or Blender.
- Proficiency in Substance Painter and Photoshop.
- Z brush or other 3D painting software experience a plus.
- Fusion 360 experience is a plus.
- Unreal Engine or other games engine experience a plus.
Apply for the Job Online: to apply, visit https://careers.microsoft.com/us/en/job/1106082/Hard-Surface-Artist-Gears-of-War-The-Coalition