Hard Surface Artist required at Coalition Studio

Hard Surface Artist required at Coalition Studio

Studio: Coalition Studio

Job Opening: Hard Surface Artist

Location: Vancouver, British Columbia, Canada

Type: Full-Time

Responsibilities:

  • The creation of game ready AAA vehicles, weapons, and robots.
  • Work with the Art Director, Artists, Riggers and Technical Artists to the create high quality art content which is efficient and aligns with the Art Direction of the game.
  • Be proactive about seeking feedback and communication with the Hard Surface Lead and Art Director.
  • Work with the Hard Surface Art team and Production to achieve key milestones and deliverables.
  • Be a mentor for the more junior artists in the team.

Qualifications & Skills:

  • 5 + years of experience in AAA games, and/or a shipped title.
  • Art-related degree and/or comparable professional experience.
  • High level of attention to detail and professional pride in doing your best work.
  • Good awareness of real time graphics issues.
  • Strong aptitude in hard surface modeling.
  • Strong understanding of optimized meshes to maximize the high to low poly workflow.
  • Ability to work well under deadlines; self-motivated and work well in a collaborative environment.
  • Demonstrated proficiency in 3D applications like Maya, 3D Max or Blender.
  • Proficiency in Substance Painter and Photoshop.
  • Z brush or other 3D painting software experience a plus.
  • Fusion 360 experience is a plus.
  • Unreal Engine or other games engine experience a plus.

Apply for the Job Online: to apply, visit https://careers.microsoft.com/us/en/job/1106082/Hard-Surface-Artist-Gears-of-War-The-Coalition