Hangar 13 Games is looking for Lead Gameplay Designer

Hangar 13 Games is looking for Lead Gameplay Designer

Studio: Hangar 13 Games

Job Opening: Lead Gameplay Designer

Location: Brighton, England, United Kingdom

Type: Full-Time

Responsibilities:

  • Responsible for the design and quality of the game’s Player systems and features from prototype to shipping
  • Collaborate closely with the Directors and Leads to ensure the delivery of engaging Stealth and Combat gameplay loops
  • Be responsible for the feature development for Player game design
  • Evangelise core gameplay features across the project, develop best practices for the designers to utilize in their content
  • Ensure that players can understand and use the features in fun and compelling ways
  • Analyse, validate, and incorporate feedback from the team and external user testing
  • Collaborate in cross-discipline pods to implement, tune, and balance gameplay
  • Author and maintain design documentation
  • Lead a team of designers to shape the Player’s experience within the game
  • Provide coaching and mentoring to the team
  • Empower the team to deliver high-quality work
  • Collaborate with Production to deliver features, systems, and assets, on time and to the required quality

Qualifications & Skills:

  • Passion for owning and iterating on fun mechanics that will engage players
  • Experience and deep working knowledge of balance tuning
  • Cross-disciplinary collaboration is second nature to you, and you know how to use diverse opinions to bring the best out of your features
  • Experience working with Unreal Engine
  • Shipped one or more AAA game titles in a Lead Gameplay / 3Cs Design role or similar
  • Ability to drive prioritization and scheduling of work for the whole department
  • Strong collaboration skills, able to work well with team members from other disciplines and in other locations
  • Strong documentation skills, and proficiency with Wiki systems or Confluence are a plus

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