Studio: HandyGames
Job Opening: Technical Artist
Type: Full-Time
Qualifications & Skills:
- Practical experience in the games or entertainment industry is desirable
- You have technical experience with Unity and/or Unreal Engine
- You have knowledge in creating shaders and materials
- You have experience in the practical application of lighting (lightmaps, light probes, reflection probes, etc.)
- You have basic scripting skills (generally Python, Unity, C#)
- You have a good understanding of hardware (rendering, GPU pipelines, memory, etc.)
- You have experience in profiling performance issues and creating benchmarks
- You have experience with production/artist/asset pipelines and workflows and can help team members to make them more efficient
- You have experience in creating realistic as well as stylized visual effects, particle effects and animations
- Nice to have: Theoretical understanding of color spaces and physical light units
- Nice to have: Experience with Houdini for VFX and procedurally generated assets
- You can create simple editor Uls and tools
- You can quickly and well familiarize yourself with new projects and situations
- You impress with self-motivation, sense of responsibility, and a clean and team-oriented way of working
- You have a very good command of written and spoken English
Apply for the Job Online: To apply, send your CV to jobs@handy-games.com