HandyGames is looking for experienced Technical Artist

HandyGames is looking for experienced Technical Artist

Studio: HandyGames

Job Opening: Technical Artist

Type: Full-Time

Qualifications & Skills:

  • Practical experience in the games or entertainment industry is desirable
  • You have technical experience with Unity and/or Unreal Engine
  • You have knowledge in creating shaders and materials
  • You have experience in the practical application of lighting (lightmaps, light probes, reflection probes, etc.)
  • You have basic scripting skills (generally Python, Unity, C#)
  • You have a good understanding of hardware (rendering, GPU pipelines, memory, etc.)
  • You have experience in profiling performance issues and creating benchmarks
  • You have experience with production/artist/asset pipelines and workflows and can help team members to make them more efficient
  • You have experience in creating realistic as well as stylized visual effects, particle effects and animations
  • Nice to have: Theoretical understanding of color spaces and physical light units
  • Nice to have: Experience with Houdini for VFX and procedurally generated assets
  • You can create simple editor Uls and tools
  • You can quickly and well familiarize yourself with new projects and situations
  • You impress with self-motivation, sense of responsibility, and a clean and team-oriented way of working
  • You have a very good command of written and spoken English

Apply for the Job Online: To apply, send your CV to jobs@handy-games.com