Studio: Guerrilla
Job Opening: Senior Character Animator
Location: Amsterdam, Netherlands
Type: Full-Time
Responsibilities:
- Create compelling, entertaining and visually appealing gameplay animations for the player character and/or NPC’s;
- Create stylized handkeyed or motion captured animations that have a very strong foundation in realism;
- Work closely and collaborate with Design, AI, Art direction, Animation Tech and other departments to realize the vision of the team;
- Mentor, train and inspire the animation team and help them grow and develop.
Qualifications & Skills:
- You have at least 3+ years of industry experience working as an animator in the industry;
- You demonstrate and excel at realistic keyframed animations of the human bipedal figure;
- You are very comfortable with body mechanics coupled with a strong understanding of weight distribution and pacing/timing;
- You have a strong knowledge of traditional animation principles and how to integrate them to enhance appeal and gameplay;
- You have the ability to collaborate with the Animation Supervisor to ensure that the animations meets expectations of quality, consistency and style;
- You have a good knowledge and experience with setting up animation networks and blend trees;
- You have good understanding of additive, partial and layered animation systems;
- You have clear and correct communication skills, strong problem solving skills, and a willingness to support the team, leads and production where needed;
- You are growth minded and motivated towards teaching, enabling, and coaching other animators;
- You possess working knowledge of current animation techniques and Maya (MotionBuilder experience is a plus).
Apply for the Job Online: To apply, visit https://boards.greenhouse.io/guerrilla/jobs/5409318002