Studio: Guck
Job Opening: Concept Artist
Location: Australia
Type: Part-Time
Responsibilities:
- Translating concepts from the Art Director and Game Designer into practical & useful concept art, including environments, plants, landscapes and other concepts as required
- Strong artistic ability—drawing, painting, digital illustration skills and a high degree of familiarity with relevant software
- Understand design principles and methodologies, particularly with regards to concept art and how it ultimately becomes in-game art
- Superior eye for light, value, composition, colour, staging
- A firm understanding of colour theory, texture & light
- Experience with creating stylized art and an interest in nature and magical concepts
- Flexible, imaginative and willing to experiment and adapt to different art styles
- Demonstrated communication, creative collaboration and teamwork skills
- A genuine passion for working on a groundbreaking project like this, and interest in original game concepts
- A commitment to working in a culturally safe & supportive environment.
Qualifications & Skills:
- Produce environment concept art and in-game mockups with our unique artistic vision
- Work with the Art Director to develop, maintain and promote a consistent aesthetic style
- Create mood paintings, color studies, and lighting keys to inform and inspire 3D artists and other team members
- Create stylised, highly imaginative environment, landscape & prop concepts, as well as illustrations that invite new ideas & engage others
- Conceptualise, design and help create in-game visual effects
- Iterate on game assets with 3D artists via paint overs and direct feedback
- Collaborate on promotional content
- Optional- attend team field trips (galleries, bushwalks etc) and guest talks
- Optional- participate in the GUCK gamer club and play games socially
Apply for the Job Online: To apply, send your Resume to hi@guckhq.com