Graphics Programmer required at Tovenaar Games

Graphics Programmer required at Tovenaar Games

Studio: Tovenaar Games

Job Opening: Graphics Programmer

Location: Ghent, Belgium

Type: Full-Time

Responsibilities:

  • Collaborate with the team to achieve the artistic vision for the game.
  • Write clean, readable, reliable, and portable code.
  • Author new shaders and effects.
  • Analyze and improve performance and memory usage across all target platforms.
  • Write clear documentation about your work.

Qualifications & Skills:

  • Experience with the Unreal Engine render pipeline
  • Experience with OpenGL, HLSL, and GPU programming.
  • 4+ years of industry experience developing for PC and consoles.
  • Proficiency in C/C++.
  • Strong communication skills (especially in case of remote employment)
  • Interest in the latest rendering technologies, techniques, hardware, and API’s.
  • Experience with multi-threaded programming.
  • Skilled at performance analysis, optimization, and debugging
  • Strong math skills
  • Bachelor’s degree or equivalent in Computer Science or Engineering.
  • An avid gamer with a passion for making games and game technology.

Pluses

  • Ability to work at least 1 day/week on-site in Ghent, Belgium.

Apply for the Job Online: To apply, send your contact info and LinkedIn/Website/Portfolio to jobs@tovenaargames.be, and specify which role you’re applying for.