Studio: Larian Studios
Job Opening: Graphics Programmer
Location: Barcelona, Spain
Type: Full-Time
Responsibilities:
- To maintain and extend our proprietary engine on its VFX-related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
- Work closely together with the Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
- Debug and optimize code to hit quality and performance targets
- Document code features.
Qualifications & Skills:
- Thorough knowledge of C++.
- Strong technical background (bachelor’s degree or comparable experience).
- Good spoken/written English.
- Passion for making and playing great games.
- Experience with modern graphics APIs like DirectX 12, Vulkan, and Metal.
- Experience with a wide range of CPU and GPU profiling tools.
- Experience with particle system algorithms, including GPU particle implementations.
- Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
- Multi-threading should be second nature.
- Excellent software design and problem-solving skills.
- Excellent software debugging skills.
- You are a team player and willing to take responsibility.
Nice-To-Have:
- C# experience
- Shipped game/console titles rong plus