Graphics Programmer required at Larian Studios

Graphics Programmer required at Larian Studios

Studio: Larian Studios

Job Opening: Graphics Programmer

Location: Barcelona, Spain

Type: Full-Time

Responsibilities:

  • To maintain and extend our proprietary engine on its VFX-related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
  • Work closely together with the Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
  • Debug and optimize code to hit quality and performance targets
  • Document code features.

Qualifications & Skills:

  • Thorough knowledge of C++.
  • Strong technical background (bachelor’s degree or comparable experience).
  • Good spoken/written English.
  • Passion for making and playing great games.
  • Experience with modern graphics APIs like DirectX 12, Vulkan, and Metal.
  • Experience with a wide range of CPU and GPU profiling tools.
  • Experience with particle system algorithms, including GPU particle implementations.
  • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
  • Multi-threading should be second nature.
  • Excellent software design and problem-solving skills.
  • Excellent software debugging skills.
  • You are a team player and willing to take responsibility.

Nice-To-Have:

  • C# experience
  • Shipped game/console titles rong plus

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