Studio: BigBox VR
Job Opening: Graphics Engineer
Type: Full-Time
Responsibilities:
- Collaborating with artists, designers, and other engineers to design, research, innovate, and implement rendering technologies and feature sets
- Work closely with technical artists to create highly productive content workflows
Qualifications & Skills:
- Experience developing tools and workflows
- Extensive profiling and optimization experience
- Passion for graphics programming and staying on top of current technologies
- Proficiency in developing objected-oriented software, with deep experience in one or more relevant languages (C++ or C#)
- Experience with the entire development life-cycle from concept to launching
- 8+ years of professional experience in software development
- 5+ years of professional experience in Unity
- Experience with DX11, HLSL, GLSL, ShaderLab, and Shader Graph
- Extensive GPU and shader experience
Bonus Points:
- Strong background in AR or VR
- Passion for eSports
Apply for the Job Online: To apply, send your resume to careers@bigboxvr.com