Graphics Engineer required at BigBox VR

Graphics Engineer required at BigBox VR

Studio: BigBox VR

Job Opening: Graphics Engineer

Type: Full-Time

Responsibilities:

  • Collaborating with artists, designers, and other engineers to design, research, innovate, and implement rendering technologies and feature sets
  • Work closely with technical artists to create highly productive content workflows

Qualifications & Skills:

  • Experience developing tools and workflows
  • Extensive profiling and optimization experience
  • Passion for graphics programming and staying on top of current technologies
  • Proficiency in developing objected-oriented software, with deep experience in one or more relevant languages (C++ or C#)
  • Experience with the entire development life-cycle from concept to launching
  • 8+ years of professional experience in software development
  • 5+ years of professional experience in Unity
  • Experience with DX11, HLSL, GLSL, ShaderLab, and Shader Graph
  • Extensive GPU and shader experience

Bonus Points:

  • Strong background in AR or VR
  • Passion for eSports

Apply for the Job Online: To apply, send your resume to careers@bigboxvr.com