Studio: Visual Concepts
Job Opening: General Artist
Location: Shanghai, China
Type: Full-Time
Responsibilities:
- Create 3D/2D game content based on production demands
- Ensure on time delivery of assigned task at expected or above quality level
- Proactive ownership of task and responsibilities
- Create and maintain Art production documentations as required
Qualifications & Skills:
- 3-5 years game production work experience in mobile or AAA console development
- Experience and knowledge in 3D and 2D game art production
- Strong communication skills; Written English
- Strong expert knowledge in Maya and Substance applications
- Working knowledge of production tools such as Photoshop, Zbrush, Marvelous Designer, and/or Blender
- Development experience using Game Engines such as Unity3D, Unreal, or Equivalent
- Working experience using version control software such as P4 or Git
- Detail-oriented, and organized, with an aptitude for self-learning and self-improvement
- Ability to work with minimal direction
- A resume and portfolio that reflects the skills and abilities above
- Multi-functional skillsets and interest would be a plus. Example UI/UX, Concepts, VFX, and/or Lighting
- Ability to problem solve complex problems