Studio: Improbable
Job Opening: Games Solution Engineer – C++/Unreal
Location: London, England, UK
Type: Full-Time
Responsibilities:
- You will be responsible for the implementation of custom gameplay and game engine solutions in Unreal and C++ that empowers our partners to realize their visions and aspirations.
- You will collaborate with internal and partner teams to develop features for the Unreal GDK and deliver technical services.
- You will establish technical requirements from creative or design-led pitches
- You’ll evaluate how different gameplay and game engine solutions impact aspects of game design, and propose the right solution for our partner’s needs
- You will be responsible for researching potential solutions to technical challenges and improvements to our products.
- You will participate in general debugging of both our products and our partners’ games.
- You will be responsible for working with our partners to establish and adopt best practices around testing and performance monitoring.
- You collaborate with the Account Manager in every step of the production cycle by understanding the technical challenges and identifying risks to partner project execution, internally escalating any concerns.
- You’ll regularly meet (as deemed necessary) with the partner and keep a track on their progress and help them to implement their required solution.
- You’ll work with the Account Manager to set up and manage retrospective meetings both internally, and externally with partners after regular milestones, continuously improving the team’s development process.
Apply for the Job Online: To apply, visit https://jobs.lever.co/improbable/bc4869fe-c9c7-4527-93d3-3b5721d44376/apply