Games Animator required at Smoking Gun Interactive

Games Animator required at Smoking Gun Interactive

Studio: Smoking Gun Interactive

Job Opening: Games Animator

Location: Vancouver, British Columbia, Canada

Type: Full-Time

Responsibilities:

  • Collaborate with the Lead Artist and Art Director to ensure delivery of high-quality animations for a rewarding gameplay experience;
  • Animate in-game characters and assets, and integrate them into the game;
  • Work with colleagues and supervisors to identify and solve problems, both technically and artistically;
  • Optimize assets for seamless integration in the game engine;
  • Participate in the game creation process by proposing concepts and creative storyboards;
  • Meet quality and accuracy standards as required;
  • Provide feedback on tools and pipelines;
  • Adhere to deadlines and communicate and troubleshoot technical issues with Production.

Qualifications & Skills:

  • Expert in Animate, After Effects or any other relevant 2D/Animation software;
  • Degree in animation, motion design, fine art, or equivalent working experience;
  • Traditional animation background with strong understanding of 2D animation principles;
  • Proficiency with design software, such as Adobe Creative Suite;
  • Excellent written and verbal communication skills;
  • High degree of initiative with ability to work independently and in a team environment;
  • Positive attitude with the ability to give and receive constructive feedback;
  • Good time-management skills in a fast-paced environment;
  • Critical-thinking and problem-solving skills;
  • Sense of humor, passion for your work;
  • An exceptional online portfolio featuring examples of 2D/3D animation work.

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