Studio: Cloud Imperium Games
Job Opening: Gameplay Programmer
Location: Frankfurt, Germany
Type: Full-Time
Responsibilities:
- Designing and implementing well-engineered, reliable, scalable, and robust code.
- Collaborating with other team members and disciplines to develop various gameplay systems.
- Peer-reviewing technical designs and documentation with the help of the wider team.
- Identifying technical and developmental risks and obstacles while creating innovative solutions to overcome them.
- Driving engineering principles and practices for their teams, pushing boundaries, and promoting new and innovative ways of working.
- Supporting our growth culture and advocating knowledge sharing.
Qualifications & Skills:
- Are comfortable working with C++ in a large, shared codebase.
- Have a good knowledge of 3D mathematics.
- Have experience with programming game features and systems.
- Work well in a co-located yet collaborative team environment.
- Can explain and present technical solutions to both programmers and team members from other disciplines.
- We are always keen to hear from passionate gameplay programmers, so join the ‘verse and become our latest Star Citizen!