Studio: Ganymede Games
Job Opening: Gameplay Engineer
Location: United States of America
Type: Full-Time
Responsibilities:
- Write scalable, flexible, and performant code to ensure the best player and developer experience
- Collaborate with art and design to create and iterate on gameplay features
- Together with team, senior engineer, set realistic goals and timelines for feature and system implementation
- Follow engineering best practices, development processes, and coding standards
- Optimize and fix bugs in existing gameplay systems
- Working together with the rest of the team to make Xenotheria the best RPG possible!
Qualifications & Skills:
- Strong C# skills and the ability to code gameplay mechanics and tools
- Excellent written and verbal communications skills
- Can write clear, concise, and accurate technical documentation
- Generalist able to learn and contribute to multiple systems
- Highly entrepreneurial mindset, ready to take ownership and solve problems
- An active gamer with a love of role-playing games and card games
- Experience working with modern game engines (Unity, Unreal, etc)
Nice to haves:
- Shipped one video game from concept to completion
- Knowledge of current deckbuilder & RPG genre trend (board games, tabletop and video games)
Apply for the Job Online: To apply, send your resume, cover letter, and portfolio (online only) to explore@ganymede.games