Studio: Giant Sparrow
Job Opening: Gameplay Designer
Location: Remote/Los Angeles
Type: Full-Time
Responsibilities:
- Build rapid gameplay prototypes
- Create and polish player controls for characters and cameras
- Collaborate with artists, animators, and gameplay programmers to refine your prototypes
- Design environments
- Level scripting
- Watch regular playtests and discuss feedback
Qualifications & Skills:
- Be able to make gameplay prototypes that have a playful sense of life to them
- An interest in science and biology
- Experience with Unreal and Blueprint scripting
- Experience with modeling tools like Blender or Maya