Gameplay Animator required at Ubisoft

Gameplay Animator required at Ubisoft

Studio: Ubisoft

Job Opening: Gameplay Animator [Star Wars Outlaws]

Location: Malmö, Sweden

Type: Full-Time

Responsibilities:

  • Working in our game engine to develop and support Gameplay Animation Systems
  • Working with both key-frame and motion capture animation to bring our characters to life
  • Collaborating with Tech Art, Tech Animation, Design, and Code to build compelling gameplay animation systems
  • Continue to innovate and advance the animation boundaries
  • Work alongside your Lead, Design, Code, and peers to effectively solve complex problems, with the goal of delivering content on time
  • When needed, opportunities to work with and direct Motion Capture shoots

Qualifications & Skills:

  • Professional experience in Animation, focused on gameplay animation systems, in the video game industry
  • Relevant and updated demo reel
  • Experienced in working with state machines and blend trees; Unity, Unreal Engine, or equivalent
  • Experience with both key-frame and motion capture animation
  • Experience with facial animation
  • Knowledge of the wider game development process

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