Studio: Ubisoft
Job Opening: Gameplay Animator [Star Wars Outlaws]
Location: Malmö, Sweden
Type: Full-Time
Responsibilities:
- Working in our game engine to develop and support Gameplay Animation Systems
- Working with both key-frame and motion capture animation to bring our characters to life
- Collaborating with Tech Art, Tech Animation, Design, and Code to build compelling gameplay animation systems
- Continue to innovate and advance the animation boundaries
- Work alongside your Lead, Design, Code, and peers to effectively solve complex problems, with the goal of delivering content on time
- When needed, opportunities to work with and direct Motion Capture shoots
Qualifications & Skills:
- Professional experience in Animation, focused on gameplay animation systems, in the video game industry
- Relevant and updated demo reel
- Experienced in working with state machines and blend trees; Unity, Unreal Engine, or equivalent
- Experience with both key-frame and motion capture animation
- Experience with facial animation
- Knowledge of the wider game development process