Studio: Electronic Arts
Job Opening: Gameplay Animator
Location: Stockholm/Gothenburg, Sweden
Type: Full-Time
Responsibilities:
- Work with designers and coders and implement features in the engine.
- Test and debug your assets in the game.
- Collaborate and discuss artistic and technical challenges with colleagues.
- Create briefs, review results and provide feedback when needed.
- Seek feedback on your own work not just from your lead or director but from other disciplines as well.
- Create pre-vizes, block out scenes and provide examples or references from outside sources.
Qualifications & Skills:
- Someone with 2+ years of experience as an Animator in the video games industry.
- Excellent collaboration and team environment experience. You can provide structured, clear briefs and feedback to colleagues and outsourcing.
- You have an excellent understanding of Maya/MoBu and have experience with different rigs and setups.
- You put passion into everything you do and aim to improve our workflows and tools.
- An active contributor to the craft, promoting a transparent and learning culture within the team