Gameplay Animator required at CI Games

Gameplay Animator required at CI Games

Studio: CI Games

Job Opening: Gameplay Animator

Location: Hexworks, Europe / Fully Remote

Type: Full-Time

Responsibilities:

  • Animate
    • Work on the epic RPG Lords of the Fallen franchise
    • Create Enemies’ and bosses’ full gameplay animation set in keyframe
    • Main software Maya
  • Use initiative
    • Take ownership of the task, make decisions, and deliver it in the highest quality possible
    • To research and propose new ideas for actions, wow moments, characterization, combats, etc.
  • Collaborate
    • Work with the Animation Lead and Animation Director, receive and apply animation feedback and notes
    • Collaborate closely with Game Designers and Production
    • Work with animation outsourcers (optional)

Qualifications & Skills:

  • At least 3 years of experience in Gameplay Animation
  • At least 1 released AA+ game in an Animation role
  • An understanding of Gameplay animation, 3rd person action, the Dark Souls genre and its constraints
  • Strong Keyframe skills producing the highest and smoothest quality
  • Focus on action (melee combat, fantasy) for biped and/or creatures
  • Creativity and enthusiasm to find fresh new ideas and a keen animator’s eye for smooth and appealing movement
  • Experience and passion in the gaming industry
  • Fluent English

animation and vfx job