Studio: CI Games
Job Opening: Gameplay Animator
Location: Hexworks, Europe / Fully Remote
Type: Full-Time
Responsibilities:
- Animate
- Work on the epic RPG Lords of the Fallen franchise
- Create Enemies’ and bosses’ full gameplay animation set in keyframe
- Main software Maya
- Use initiative
- Take ownership of the task, make decisions, and deliver it in the highest quality possible
- To research and propose new ideas for actions, wow moments, characterization, combats, etc.
- Collaborate
- Work with the Animation Lead and Animation Director, receive and apply animation feedback and notes
- Collaborate closely with Game Designers and Production
- Work with animation outsourcers (optional)
Qualifications & Skills:
- At least 3 years of experience in Gameplay Animation
- At least 1 released AA+ game in an Animation role
- An understanding of Gameplay animation, 3rd person action, the Dark Souls genre and its constraints
- Strong Keyframe skills producing the highest and smoothest quality
- Focus on action (melee combat, fantasy) for biped and/or creatures
- Creativity and enthusiasm to find fresh new ideas and a keen animator’s eye for smooth and appealing movement
- Experience and passion in the gaming industry
- Fluent English