
Studio: Gamepack Studio
Job Opening: 2D Animator
Type: Full-Time
Responsibilities:
- Character animation for games in Spine (RPG, Gambling, Platformer, Casual).
- Screensavers and backgrounds for games in Spine.
- UI animation in Spine.
- Game logos in Spine.
- Playable promotional mini-games.
Qualifications & Skills:
- 1+ years of work experience.
- A portfolio including tasks completed in Spine using mesh animation (full program functionality).
- Ability to work with references and follow a given style.
- Knowledge of the basic animation principles.
- Project optimization skills are a must.
- Ability to work in After Effects and Adobe Animate.
- Intermediate English level.
- Experience in working with effects animation and animation in game development in general, UI, icons, and isometric objects animation skills.
