Gamefam is hiring for remote role of Game Designer

Gamefam is hiring for remote role of Game Designer

Studio: Gamefam

Job Opening: Game Designer 3

Location: Remote

Type: Full-Time

Responsibilities:

  • Pitch, develop, and iterate on features & games that are player-first and business-minded: As we design amazing experiences for an amazing community, game designers need to produce gameplay and features that are fun, engaging, and performant for our business goals.
  • Work collaboratively towards a shared vision of product success: Game designers are expected to be active communicators and collaborators with a number of different disciplines and experience levels.
  • Diligently maintain documentation throughout the production process: Game designers should be constantly updating and maintaining documentation to ensure that teams have a strong grasp of the game they are making.
  • Investigate and know the genre conventions, when to follow them, and when to break them: Designing on Roblox comes with a number of specific genres and conventions–game designers should know these heuristics, what purpose they serve, and when to break away from convention to improve on the existing space.
  • Bring confidence to designs and the design process: Game design is difficult and murky, and the solution is never given to you. Game designers should feel comfortable in that environment, work towards demystifying the unknown, and create games with high confidence.
  • Wear a number of creative hats as needed: As game designers, we are expected to be storytellers, technical writers, mathematicians, data analysts, vision holders, creative directors, and more. Game designers should feel comfortable with taking on a number of creative roles.
  • Be analytical and critical of your own work: Game designers should empower their opinions and decision-making with analytical tools and data when possible, along with being critical of their own designs and how to improve them.
  • Be a leader: Develop the skills of the design team with direct mentoring and collaborative growth
  • Eye for Detail: Be able to find the finer details of the game and know why it’s good for your audience.

Qualifications & Skills:

  • Passion for designing games: Every candidate should be passionate about making games. Passion is a requirement for GameFam.
  • Strong communication skills: Candidates should feel comfortable with a range of tools when communicating, including presentations, wiki pages, spreadsheets, digital whiteboards, and more as necessary. Great candidates showcase this during the interview process.
  • Portfolio of past work: Great candidates bring with them a portfolio of their past work which would include sample design docs, spreadsheets, presentations, and/or videos of their past work. Passion or hobby projects can be included as long as the candidate operates within a design role.
  • Experience in developing games: Ideal candidates will have 5+ years as a designer in the production of games or equivalent education or a combination of applicable training and experience.
  • Self-motivated and driven by improving the player experience: Candidates should be able to speak about how they’ve driven projects towards success with measurable data behind those claims. Great candidates should have stories about times they’ve faltered and the learnings gained from those experiences.
  • Logical thinker and personal critic: Candidates are expected to be logical thinkers with strong reasoning skills. Great candidates apply rigorous cross-examination to their own designs in order to understand their ramifications and how to improve upon them.
  • Education: At a minimum, candidates should have a high school diploma or GED equivalent. Higher seniority designers should have some college experience OR prior experience as a game designer.

Pluses:

  • Led, managed, or mentored other designers
  • Advanced degree in STEM (mathematics or computer science preferably)
  • Experience with Atlassian’s suite
  • LUAU experience or prior coding experience
  • Deep knowledge of spreadsheets (Google Sheets or Excel)
  • Prior experience developing for Roblox, Minecraft, or Fortnite

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