Game UI Designer required at Filament Games

Game UI Designer required at Filament Games

Studio: Filament Games

Job Opening: Game UI Designer

Location: Madison, Wisconsin, United States

Type: Full-time and Freelance

Responsibilities:

  • Design digital interactions that are easy to learn, a pleasure to interact with, and augment the user’s comprehension of the subject matter
  • Work iteratively with the game design team to translate pitches and storyboards into wireframes/mockups/prototypes/animatics that explore and communicate the design
  • Revise work according to critique, changing requirements, and user and stakeholder feedback
  • Collaborate with the Illustration team to translate wireframes/mockups into game-ready assets
  • Effectively utilize motion design principles to amplify input and “juice up” feedback

Qualifications & Skills:

  • Bachelor’s degree in fine art, graphic design, interaction design, or equivalent experience
  • Familiarity with game development pipelines and technical constraints, particularly with respect to UI integration
  • Demonstrated ability to use visuals and motion to clearly communicate complex interactions
  • Ability to design and create polished UI Assets in Adobe Creative Suite, or equivalent industry-standard software
  • Strong visual literacy: layout, color, visual hierarchy, and typography
  • Strong animation skills: a good sense of motion and timing

Bonus Points

  • Experience implementing your UI assets into a game engine
  • Technical art experience creating visual effects using sprites, particles, and/or shaders

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