Studio: Lanterns Studios
Job Opening: Game Programmer (Unreal/Unity)
Location: Rue de l’énergie, Charguia 1, Tunis
Type: Full-Time
Responsibilities:
- Implement, test, and optimize current game systems liaising with game designers and developers.
- Designing and testing gameplay features and prototypes.
- Analyze and continuously strive to solve and optimize game systems’ performance.
- Ensure reliability and stability of the product’s code base.
- Contribute developer documentation based on ongoing developments.
- Other responsibilities may be added later when needed.
Qualifications & Skills:
- Engineering/computer science degree or equivalent
- Great problem-solving skills.
- Solid knowledge of C++ is a big plus.
- Solid knowledge of C# and Unity.
- Solid software engineering and debugging skills.
- Knowledge of Unreal Engine 4 and blueprints is a huge plus but not mandatory.
- Team player, self-driven, and willing to learn.
- Good English skills. Good communication skills with a strong affinity for transparency.
- Good documentation ability.