Studio: Trailmix Games
Job Opening: Game Economy Designer
Location: Europe
Type: Contract
Responsibilities:
- Translate product and design vision into initial versions of economy and balancing models, simulations, and resulting inputs.
- Create and maintain simulations to validate, iterate, and perfect systems and mechanics to allow us to hit our player experience and business goals
- Help shape the overall direction of the game by providing actionable game economy insights
- Draw inspiration from the broader F2P market and bring exciting new initiatives to the table
Qualifications & Skills:
- Significant experience working in systems/economy design or product management in a live service game
- Strong technical skills in modelling game economies through spreadsheets and/or more advanced simulations
- Understanding and ownership of how the interaction of systems and currencies affects the holistic experience of the game.
- Experience balancing game systems and mechanics to achieve player experience and business goals
- Expertise in virtual economies with proven experience in designing and modelling systems, items, characteristics, price points, sources, and sinks
- Strong analytical skills and experience in drawing insights from complex data
- Ability to work closely with a cross-discipline game team including game designers, product managers, developers, data scientists, and artists
- Experience working with simulations tools such as Machinations, Figma, etc.
- Hands-on Unity experience is a plus.