Studio: Sinn Studio Inc.
Job Opening: Game Designer (Mixed Reality)
Location: Toronto, Ontario, Canada
Type: Full-Time
Responsibilities:
- Design engaging game mechanics, systems, and features (ie. progression, loot, quests, levels, monetization) with a focus on combat and player interactions in MR/XR environments.
- Take on various design roles/focuses to create game systems
- Research design methods and ideas to support game system production as necessary
- Collaborate with directors and designers to invent, innovate, and design the next generation of XR/MR combat technologies
- Work with producers and team leads to meet goals within scope, budget, and other constraints of each project and initiative
- Help guide the creative vision throughout the game’s lifecycle, aligning with artistic and studio goals
- Innovate and refine design concepts to deliver immersive and impactful gameplay experiences
- Produce and maintain comprehensive design documents, including game designs, gameplay rules, and balancing parameters
- Develop wireframes, flowcharts, and prototypes to clearly convey design ideas and systems
- Collaborate closely with artists, programmers, and other colleagues to seamlessly integrate new features and ensure high-quality execution
- Analyze player feedback and game metrics to iteratively enhance design elements, optimizing gameplay, retention, engagement, and monetization strategies
- Monitor game health and collaborate with the team to make informed and strategic design decisions
- Continuously refine game design to improve player experience, adapting to emerging trends and feedback
- Provide guidance and mentorship, fostering a collaborative and creative team environment
- Help lead design initiatives, set clear goals, and ensure they are met efficiently
- Develop strategies for live operations, including events, updates, and content balancing
- Monitor and engage with community feedback and player behavior to address issues promptly and ensure a positive experience
- Collaborate across disciplines to enhance player experience and ensure seamless integration of gameplay elements with the overall game narrative
- Other related duties as required
Qualifications & Skills:
- 2-8+ years of experience in video game design with proven experience spearheading design features/elements (dependant on intermediate or senior levelling)
- Deep understanding of game mechanics, player psychology, and immersive design principles
- Proficiency with Unreal Engine and exposure to Blueprints
- A passion for working within mixed reality (MR)
- Collaborative and skilled in communication and active listening
- Experience working with tight deadlines and multiple competing priorities
- Passionate about developing your skills as you continue to grow
- Strong analytical skills and experience using metrics to refine and optimize game features
- Excellent communication and problem-solving skills, with the ability to articulate design concepts clearly and collaborate effectively with cross-functional teams and with communities/players
- Results oriented with excellent time management skills
- Organized and adept at planning
- Curious personality to be able to problem solve
- Comfortable being in a virtual environment for varying times wearing a VR headset